Sample Space Partitioning and Spatiotemporal Resampling for Specular Manifold Sampling
SIGGRAPH Asia 2025 (Conference Track)
Abstract
Caustics rendering remains a long-standing challenge in Monte Carlo rendering because high-energy specular paths occupy only a small region of path space, making them difficult to sample effectively. Recent work such as Specular Manifold Sampling (SMS) [Zeltner et al. 2020] can stochastically sample these specular paths and estimate their unbiased weights using Bernoulli trials. However, applying SMS in interactive rendering is non-trivial because it is slow and delivers noisy images given a very limited time budget.
In this work, we extend SMS for high-quality caustic rendering in interactive settings using
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BibTeX Reference
@inproceedings{Hong2025Sample,
author = {Hong, Pengpei and Duan, Meng and Wang, Beibei and Yuksel, Cem and Zeltner, Tizian and Lin, Daqi},
title = {Sample Space Partitioning and Spatiotemporal Resampling for Specular Manifold Sampling},
year = {2025},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
doi = {10.1145/3757377.3763927},
booktitle = {Proceedings of the SIGGRAPH Asia 2025 Conference Papers},
articleno = {13},
numpages = {10},
series = {SA Conference Papers '25}
}